SKILLS
The Game · Skills & Technique

AFL Skills Guide

Every technique that makes Australian football unique — from the drop punt and chest mark to the don’t-argue and torpedo. The complete guide to the skills of the game.

Australian football demands the broadest skill set of any football code. Players must kick accurately over 50 metres, mark a ball above their head at full stretch, handball under pressure in traffic, tackle legally, and read the play — often within the same passage of play. Mastering these skills is the foundation of every successful footballer.

How Skills Are Learned

Skill development in Australian football typically progresses through three broad stages. In the early stage, players learn the basic movement patterns — how to grip the ball, where to make contact with the foot, and how to position the hands for a mark. Movements are often awkward and inconsistent at this point. In the intermediate stage, the player can perform the skill reliably under low pressure but still struggles when fatigued or closely opposed. At the advanced stage, execution becomes automatic — the player can perform the skill consistently under match-day pressure, adjusting technique instinctively to the demands of the moment.

Coaches accelerate learning by using the SPIR method: Show the skill (name it, demonstrate it, give no more than three teaching points), let players Practise immediately, Instruct by observing small groups and offering targeted feedback, then Reward effort and improvement. This cycle keeps training purposeful and players engaged.

Disposal Skills

Disposal skills are the methods by which a player legally moves the ball to a teammate. In Australian football there are only two legal disposals: the kick and the handball. Mastery of both is essential at every level of the game.

Kicking

Kicking is the most important skill in Australian football. It is the primary method of scoring and the most effective way to move the ball over distance. A quality kick — whether a set shot for goal, a 50-metre pass to a leading target, or a snap under pressure — can change the course of a game.

The four critical elements of an effective kick are:

  • Impact — the point where the foot strikes the ball. For a drop punt, the ball should make contact on the top of the foot where the laces sit, with the ankle locked and the toe pointed.
  • Control of the ball on the foot (the drop) — the ball should be guided, not thrown, onto the boot. For a drop punt the ball is held with the laces facing up, tilted slightly nose-down, and released from waist height so it falls vertically onto the striking zone.
  • Acceleration of the lower leg — power comes from a fast, whip-like extension of the lower leg through the ball, not from muscling the entire leg. Players should feel tension in the muscles around their thigh at the point of lower-leg acceleration.
  • Firm foot at impact — the kicking foot must be firm and locked at impact. A floppy ankle dissipates energy and reduces accuracy. The foot should absorb little shock — the ball should feel like it has been “middled.”

A quality drop punt will spin backwards and stay vertical, ensuring a consistent and predictable flight path. The ball should produce a distinctive thudding sound at impact, not a slapping noise. Players can use the look, feel, and sound of each kick as immediate self-feedback tools to refine technique between attempts.

The natural kicking action involves a slight leg swing around the body, which causes a right-footer’s kick to drift left to right and vice versa. This is natural and should not be corrected — it is effective provided the player accounts for it. Players with a straighter leg swing may find it easier to reproduce consistent impact.

Types of Kick

Drop Punt
The bread-and-butter kick of modern football. Backspin keeps the flight predictable and accurate. Used for the vast majority of disposals.
Torpedo (Spiral, Barrel, Screw Punt)
The ball is angled across the boot to impart spiral, producing greater distance. Less accurate but invaluable for long-range disposal and kick-outs from defence.
Checkside (Banana)
The ball is struck on the outside of the boot, curving it around opponents. A specialist skill used for set shots from tight angles on the boundary.
Snap
A quick kick on the turn, often from a congested stoppage. Requires instinctive technique and is critical for scoring from general play in the forward line.
Grubber
A deliberately low, bouncing kick along the ground. Used to thread the ball through traffic or to a leading teammate when an aerial kick would be intercepted.

Handball

The handball (or handpass) is a uniquely Australian football skill. The ball is held in the non-punching hand (the “platform hand”) and struck with the clenched fist of the other. It must visibly leave the hand — simply throwing or slapping the ball is an illegal disposal and results in a free kick to the opposition.

The key teaching points for an effective handball are:

  • Hold the ball firmly on the platform hand at about waist height, with the punching hand behind.
  • Step towards the target with the foot on the same side as the platform hand.
  • Punch through the back of the ball with a firm fist, making contact on the lower half of the ball for loft, or the centre for a flat, fast delivery.
  • Follow through towards the target — the punching arm should finish pointing where the ball was aimed.

At the elite level, handball is used to break tackles, switch play at speed, and maintain possession in tight clearances. Players must be able to handball effectively on both sides of the body and under intense physical pressure.

Ruck Tap

The ruck tap is a specialised disposal used by ruckmen at centre bounces, ball-ups, and boundary throw-ins. The ruckman leaps, times the ball at its highest point, and punches or palms it to a pre-arranged area where midfield teammates are positioned to receive. While technically a disposal, it is closer to a positional skill — the ruckman must direct the ball to the advantage of teammates while contested by an opponent.

Possession Skills

Possession skills are used to gain or retain the ball. They don’t involve legal disposal but are just as important — you can’t kick or handball effectively if you can’t first win the football.

Marking

A mark is awarded when a player catches the ball cleanly from a kick that has travelled at least 15 metres without touching the ground or another player. It is one of the most celebrated skills in the game, especially the spectacular overhead or “specky” pack mark.

Key technique for marking:

  • Eyes on the ball — watch the ball all the way into the hands. Never take your eyes off it.
  • Fingers spread, thumbs behind — for an overhead mark, the hands form a “W” shape behind the ball. For a chest mark, the arms cradle the ball into the body.
  • Attack the ball — move towards the ball rather than waiting for it. This creates separation from opponents and gives you the best chance of taking a clean catch.
  • Strong hands — grip the ball firmly at the point of contact. A soft grip in a contest will see the ball dislodged.

Picking Up the Ball

Winning ground balls is often the difference between premiership contenders and the rest. The ball is oval and bounces unpredictably, making ground-ball technique critical.

  • Two hands — whenever possible, bend at the knees (not the waist), get low, and scoop the ball with both hands.
  • One hand — when running at speed, players often use a single-handed pick-up, raking the ball off the ground into the other hand. This requires excellent hand-eye coordination.
  • Eyes down, head over the ball — the most common error is reaching with arms extended and head up, which leads to fumbles.

Bouncing

A player running with the ball must bounce it every 15 metres. The ball is driven firmly towards the ground, ideally striking the point (end) of the ball so it bounces back straight. The player runs over the top of the ball and collects it on the rise. Mastering the running bounce allows a player to break lines and cover ground without having to handball or kick.

Evasion

Evasion skills allow the ball-carrier to avoid or break tackles. The three primary evasion techniques are:

  • Baulk (don’t-argue / fend-off) — extending the open hand into the shoulder or chest of the tackler to push them away. The hand must be open — a closed fist is illegal.
  • Sidestep — a quick lateral step off one foot to change direction and wrong-foot the defender. Most effective when combined with a change of pace.
  • Spin — a 360-degree rotation used to break free from a tackle attempt. The player plants one foot, turns their body away from the tackler, and accelerates out the other side. Risky if mistimed, but devastating when executed well.

Contact Skills

Australian football is a contact sport, and the ability to apply and absorb physical pressure legally is a fundamental part of the game. Contact skills protect the player using them while putting opponents under pressure.

Tackling

A legal tackle involves wrapping both arms around the opponent who has the ball, between the shoulders and the knees. The tackled player must immediately attempt to dispose of the ball by kick or handball. If they fail to do so and had “prior opportunity” to dispose, a holding-the-ball free kick is paid against them.

Good tackling technique:

  • Focus on the opponent’s hips rather than the ball — the hips don’t lie about which direction they’re going.
  • Keep the head down and tucked into the shoulder to avoid accidental head contact.
  • If possible, pin at least one of the opponent’s arms to make it difficult for them to dispose legally.
  • Drive through the tackle — a passive wrap allows the opponent to break free or get an effective handball away.

Bumping (Hip-and-Shoulder)

The bump is a legal form of contact where a player uses their hip and shoulder to knock an opponent off balance. It is only legal when the opponent has the ball or is within five metres of the ball. The bumping player must keep their feet on the ground and make contact with the side of their body — not the elbow, forearm, or head.

Bumping has become more restricted in the modern game due to player safety concerns, particularly around head contact. Players must be aware that any bump that results in high contact may attract a free kick or a report regardless of intent.

Shepherding

A shepherd is a legal block used to protect a teammate who has the ball or is about to receive it. The shepherding player positions their body between the opponent and their teammate, using their hip and shoulder to impede the opponent’s run. It is only legal within five metres of the ball.

Smothering

A smother occurs when a player blocks an opponent’s kick at the point of impact by extending their hands or body over the kicking foot. It requires courage, timing, and anticipation. The hands should be brought together from hip level, close to the body, with arms extended at about 45 degrees over the boot. The player must keep their eyes on the ball at all times.

Spoiling

A spoil is used by a defender to prevent an opponent from marking the ball. Rather than attempting to mark it themselves, the spoiling player punches the ball away from the pack with a clenched fist. The key is to time the spoil to make contact with the ball — not the opponent — at the highest point of the contest. Players calling for a spoil should communicate to teammates so they can position accordingly.

Common Skill Errors & Fixes

Kicking — slamming the ball onto the foot
Hold the ball in the palm with one hand underneath; guide it onto the foot rather than throwing it down. Walk 2–3 steps, drop, and kick through a mark on the ground to build the feel.
Marking — incorrect finger/thumb position
Stress spread fingers and thumbs behind the ball. Practise hand position by having a coach hold the ball above the player’s head and gradually introduce catches under movement and opposition.
Handball — pain from repeated contact
Use the platform hand to help propel the ball and develop movement with the platform hand before the ball is struck. Both hands work together.
Bouncing — ball not returning
Strike the point of the ball firmly into the ground. Start from a stationary position, progress to walking, then running. Bounce on one knee initially to learn the correct angle.
Tackling — giving away free kicks
Begin with stationary drills (tackler walking in) and gradually increase speed. Focus on hips, keep head low and tucked, pin arms where possible.

Game Sense & Decision-Making

Technical skill alone is not enough. The best players combine excellent technique with the ability to read the play and make good decisions under pressure. This is known as game sense — the ability to choose the right skill, at the right time, in the right space.

Game sense is best developed by playing small-sided games in training rather than isolated drills. When players are immersed in game-like situations, they are forced to think, assess options, and execute under realistic pressure. This approach — sometimes called “game-centred coaching” — produces more adaptable, creative footballers than rote technique sessions alone.

Coaches can develop game sense by modifying training games to emphasise particular themes: for example, restricting disposals to handball only to improve quick-hands decision-making, or reducing player numbers to increase one-on-one contests and pressure situations.

Ultimately, the best footballers are those who can perform all the skills described on this page and know instinctively when to use each one. That combination of skill and sense is what separates the good from the great.